


In general, you can conjure up all manner of exotic deliveries, like googlies or cross-seamers when bowling, and execute all the shots you need with the bat. There’s a revamped fielding system, too, which adds some risk and reward by allowing you to shy at the stumps, opening up the possibility of overthrows, or the chance to throw the ball in safely to the bowler or wicketkeeper. When bowling, setting the length and line makes use of a colour-coding system ranging from blue for yorker-length to red for bouncers that system also gives you an indication of the length of the ball you will face when batting, helping you to set your shot and time it as the ball travels towards you. You can choose between arcade and pro control schemes, the former using buttons for timing and the latter concentrating on using the joysticks the pro system felt somewhat fiddly, so we stuck with the buttons. That exemplary tutorial demonstrates that Big Ant has honed Cricket 22’s control system to a higher level than any of its predecessors. Only the Indian Premier League is conspicuously absent – understandably, given how pricey its licence would surely be.Īnother area in which Cricket 22 impresses is its tutorial, which not only takes you through its control system in great detail but teaches you the laws of cricket in the process, while somehow managing to remain succinct and economical. It supports women’s cricket as well as men’s teams and sports an impressive sheaf of official licences: not just the Ashes, but the 50-over, Twenty20 World Championships, the newly inaugurated Hundred, the County Championship, and Australia’s Big Bash League, among others.

In the context of cricket games, however, Cricket 22 shows an admirable amount of ambition.
